Predefined Defaults

Below you can find a sample property file which contains all predefined default values for all supported commands when this documentation was created.


# Property file for: limes.flam4 #
#------------------------------------------------------------------- #
#                                                                    #
# The property file can be used to overwrite the default values      #
# used if the argument is not defined on the command line.           #
#                                                                    #
#------------------------------------------------------------------- #
#                                                                    #
# The values is assigned between "" conforming to the syntax.        #
#   Example NUMBER array  : "4711, 1, 2, 3"                          #
#   Example STRING array  : "'str1' x'303000''str2',a'abc'"          #
#   Example FLOAT array   : "123.34, 1.58, PI" (PI as constant)      #
#                                                                    #
# The last example shows that one can use key words if a list        #
# of constants is defined for this argument.                         #
#                                                                    #
# For a SWITCH one can use the special key words ON/OFF to enable or #
# disable the SWITCH or define the value as a number                 #
#   Examples for a SWITCH : "ON"/"OFF"/"4711"                        #
#                                                                    #
# For an OBJECT only the special key word INIT can be used to ensure #
# that this OBJECT will be initialized if it was not set on the      #
# command line. If INIT is not set, then the elements of the OBJECT  #
# will be initialized only if you type at least obj() in the command #
# line. If you want an object to be initialized when you don't use it#
# on the command line then the special key word must be set.         #
#   Examples for an OBJECT: ""/"INIT"                                #
#                                                                    #
# For an OVERLAY it is the same logic as for objects but the keyword #
# of the element to initialize must be used if the overlay is not    #
# set in the command line.                                           #
#   Example OVERLAY array : "LINE TRIANGLE LINE RECTANGLE"           #
#   Example for a OVERLAY : "RECTANGLE"                              #
#                                                                    #
#------------------------------------------------------------------- #